Du bist was du isst - A Skinchanger Class
Memories of Flesh:
When you hunt down prey and consume its raw heart you gain memory of its flesh(you gain [d4] of the respectice preys memories.)
Upon Character creation you start with [d6] memories of 3 local animals.
TD(Transformation Dice):
Your ability to take on different shapes is meassured in TD(d6).
On 1-3, TD return to your pool.
Each 6 reduces the memory of the animal transformed into by 1.
You gain 1 TD upon eating from a prey you have hunted.
Adjust Form:
You have [dice] limbs take on the form of prey you have memory of for [sum] rounds(I am using 1minute rounds, so this might need adjustment if your rounds are only a few seconds long).
You head counts as a limb for this purpose.
6th-Sense:
You get to know the direction of all predators within [dice]-Hexes, but not there type.
Recognize Scent:
You may recognize the smell of any living beeing you have smelled before within [dice] x 5m for [sum] minutes.
Mishaps(Doubles):
- You are required to follow the preys diet for [dice] days
- The transformation lasts for [sum] hours instead
- You are giving of the the preys Scent for [dice] days
- You are only able to communicate like the prey for [sum] hours
- You transform into a different prey instead
- You loose all remaining memory of the prey
- All predators within [dice] hexes are made aware that a competitor entered their terrirory
- All non predators within [dice] hexes are made aware a dangerous predator has come to hunt them
Dooms(Tripples):
- You may no longer eat any food that is not meat
- You may no longer eat any meat that is not of a predator
- You may no longer eat anything but the heart of predators